calculate-surface-attributes <input> <output> [options]
Calculate attributes of input surface such as normals and curvature. If required, as in case of the curvature calculations, the input mesh is triangulated beforehand if it contains non-triangular faces.
Surface point normals.
Surface cell normals.
Enable/disable auto-orientation of normals. (default: on)
Enable/disable splitting of sharp edges. (default: off)
Enable/disable enforcement of vertex order consistency. (default: on)
Direction of minimum curvature.
Direction of maximum curvature.
Normalize curvature using volume of convex hull.
Use vtkCurvatures when possible.
Do not use vtkCurvatures. Instead, estimate the curvature tensor field and decompose it to obtain principle curvatures. (default)
Smooth calculated scalar curvature measures using a Gaussian smoothing kernel. If sigma2 is specified, an anisotropic kernel with standard deviation sigma along the direction of minimum curvature, and sigma2 in the direction of maximum curvature is used. If the value of sigma2 is “tensor” instead of a numeric value, the isotropic Gaussian kernel is oriented and scaled along each local geometry axis using the curvature tensor.
Increase/Set verbosity of output messages. (default: 0)
Increase/Set debug level for output of intermediate results. (default: 0)
Print version and exit or set version to emulate.
Print revision (or version) number only and exit.
Print help and exit.